Guild Wars 2 personal story line is both epic and personal
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With New Years Eve right around the corner and now that Guild Wars 2 has been released for around fourth months, I'm curious to hear your opinions as to what was the best success of the game.
Massively multiplayer online games a big challenge in front of large number of players, a lot of fun interaction between individuals. When you see a game on the shelves of goods, it seems you have only two options - one you can play the game together with friends, or a satisfactory personal story game. Guild Wars design team that this game has more than two points.
From my own perspective, the biggest successes so far has been the sheer abundance of content we've been given, at no cost, in such a short space of time. I've never known a videogame company who are so prolific at developing content, to such a high calibre.
That isn't to say the content is fault free or that it hasn't a times come at the expense of things in desperate need of fixes, but as the sub team setup of ArenaNet sees teams work on their own independent areas the added extras, all free of charge, is a more than welcome addition.
At times, I'd have to say the amount of content is a little overwhelming as I often login not knowing where to even start. I will freely admit however that I'd rather have this, than nothing for months upon months.